About
Hi! I'm Javier de Dueñas, a game programmer from Spain, and I started my career in game development in early 2021, when I started working at the University of Extremadura. I was hired to work as a support technician on a serious game project, where I discovered I love making games! The development of the game was finished in july 2022 and currently is being used by the GIDEX research team.
Prior to this, I graduated from the same university, with a bachelor's degree in computer science, from the IT branch. Additionally, I have experience working as a web developer for about six months.
Currently, I am pursuing a Master's degree in Video Game Design and Development from the University of Malaga, further expanding my knowledge and skills in this field. Furthemore, at the same time I am doing an internship at Viva Games Studios I'm fond of learning new things and taking on challenges, and I do really love to code! Here you can see some of the projects that I've contributed to, and some I'm currently working on.
My work
Click on the projects to learn more about each one. All the projects below were developed using Unity.
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Status: Currently being used as a research resource
El Misterio de la Gran Biblioteca was the project I developed for the GIDEX research group, as I was hired for about a year to do it. The technical side of the project was fully developed by me, whereas the curricular content, and a big chunk of the design were created by GIDEX.
My (stand out) contributions:
Player and NPC logic with state machine
Level progression system
Gamification of nearly the entire sixth grade curricular content (Spain, Extremadura)
Save and load
Code snippet for the state machine
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Echoes of eternity was developed for the Adventure Jam 2023. I was seeking for new experiences as a game programmer and I made up an international team of five. We were a team formed by two programmers, an artist, a writter and a composer, and had an amazing time developing the game together.
My contributions:
International team building and communication
Team leadership
Experience working with people of different timezones
Puzzle mechanics
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Termit Attack was developed for the Málaga Jam event on february 2023, with a team of two programmers and one artist.
My contributions:
Custom root creation
Defenses AI
Gameplay Design
Resources management
Defenses placement on the map
Code snippet for the custom root creation
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A Tale of Beard and Humans is a game based on the famous game 'Moirai', and tasked by our teacher at the master's degree, which forbids us of using further assets from the ones we are given to. The game is solely developed by me.
My contributions:
Custom API for the game
Dialogue system
API calls from the client
Code snippet for the custom API client side
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Portal Twister was a game developed in four days for an assignment. I am the only developer.
My contributions:
Gameplay design and code
Player jump using Verlet integration
Code snippet for the player movement controller (jump using verlet's integration)
Contact
If you have any inquiry or request, contact me!.
Email:
deduenassantanojavier@gmail.com